NO.1000 リザルト画面

「プロンプトライブラリ」より、『リザルト画面』を生成してみます。

その1 Film編
同じプロンプトを使ってそれぞれのFilmの違いを見てみます。

Create a MOBA game Victory screen.
Core Visual: The glorious Nexus crystal is exploding, shards flying everywhere.
Text Rendering: Huge 3D golden text “VICTORY” floating in the center, font with metallic sheen and wing decorations.
Background: Blurred battlefield background, fireworks blooming.
UI: A glowing green button at the bottom displaying the text “CONTINUE”.
Style: Epic, high saturation, triumphant mood.

Film Edit 1.0

Film 1.0

Film 2.0

その2 Film Edit 1.0でいろいろなリザルト画面を生成してみます。

Create an Anime Gacha Game summon result image.
Core Visual: A gorgeous anime female swordsman character art, surrounded by rainbow light effects.
Text Rendering: Huge angular text “SSR” on the left, character name “VALKYRIE” on the right.
UI: A golden banner at the bottom displaying the text “New Hero Unlocked”.
Background: Deep starry sky, emphasizing foreground brightness.
Style: Japanese thick paint style, extremely gorgeous, whale-bait.

Create a Racing Game finish line screenshot.
Scene: A neon supercar just crossing the finish line, extreme motion blur.
Text Rendering: Dynamic italic text “NEW RECORD” popping up in the center, time “01:28:56” below it.
UI: Left side shows speedometer, needle pointing to text “300 KM/H”.
Style: Need for Speed style, night street, wet road reflections.

Create a City Builder Game upgrade feedback image.
Scene: Top-down view of a bustling cartoon city, Town Hall just finished expansion, confetti flying.
Text Rendering: Green 3D bubble text “LEVEL UP!” floating above Town Hall, and “+500 GEMS”.
UI: Top resource bar shows coin icon and number “1,000,000”.
Style: Supercell style, 3D cartoon render, bright and happy colors.

Create a City Builder Game upgrade feedback image.
Scene: Top-down view of a bustling cartoon city, Town Hall just finished expansion, confetti flying.
Text Rendering: Green 3D bubble text “LEVEL UP!” floating above Town Hall, and “+500 GEMS”.
UI: Top resource bar shows coin icon and number “1,000,000”.
Style: Supercell style, 3D cartoon render, bright and happy colors.

Create a Hardcore Action RPG Boss fight moment.
Scene: Giant Demon Boss getting hit by player’s heavy sword, roaring in pain.
Text Rendering: Impact point bursting with huge yellow jagged text “CRITICAL HIT!”, and bright red number “-9999”.
UI: Bottom Boss health bar displays name “DEMON KING”, HP extremely low.
Style: Dark fantasy, particle effects explosion.

Create a Match-3 Puzzle Game visual effect burst.
Scene: Full screen of fruits/candies popping.
Text Rendering: Rainbow colored, squishy texture text “SUPER COMBO!” popping in center, with twinkling stars.
UI: Top displays score text “SCORE: 5000”.
Style: Candy Crush style, juicy, high gloss.

その3 Nano Banana編

Create a Match-3 Puzzle Game visual effect burst.
Scene: Full screen of fruits/candies popping.
Text Rendering: Rainbow colored, squishy texture text “SUPER COMBO!” popping in center, with twinkling stars.
UI: Top displays score text “SCORE: 5000”.
Style: Candy Crush style, juicy, high gloss.

Nano Banana 2

Film Edit 1.0との違いは歴然でした。

それでは、Nano Banana同士で比較してみます。

Create an Anime Gacha Game summon result image.
Core Visual: A gorgeous anime female swordsman character art, surrounded by rainbow light effects.
Text Rendering: Huge angular text “SSR” on the left, character name “VALKYRIE” on the right.
UI: A golden banner at the bottom displaying the text “New Hero Unlocked”.
Background: Deep starry sky, emphasizing foreground brightness.
Style: Japanese thick paint style, extremely gorgeous, whale-bait.

Nano Banana

16:9を選択したのですが、なぜかこれだけ1:1になりました。

Nano Banana Pro Image

Nano Banana 2

SeaArt内ではNano Banana 2の評価が時を経るごとに0.1ずつ下がってきているのですが、この違いを見る限りでは最強のような気がします。ユーザーのみなさんはどんなところにマイナスポイントを感じているのでしょうか。

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